Silent Fire(demo)
A downloadable game for Windows
This game has 3 different versions for different control menthods. Please download the file according to the control method you want to use.
If you switch to a version with different control methods, be sure to set the buttons in the game again to avoid unexpected confusion.
1cc video of 2024/08/14 version 0.123 demo:
https://www.bilibili.com/video/BV1wAe4exE9Q/
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Control for keyboard and mouse version:
WSAD - Move the cursor in the menu, move your fighter in the game (regular movement).
Move the mouse - Change the aiming direction of normal attacks and super weapons in the game.
Left mouse button - Perform normal attacks in the game (recommended).
Z - Confirm in the menu, perform normal attacks in the game (not recommended).
X - Cancel in the menu.
Space - Use bombs in the game.
Q - Activate super weapons in the game.
E - Instantly move your fighter to the center of the screen in the game. If the fighter overlaps with the enemy after instant movement, your fighter will automatically bounce to the side.
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Readme for keyboard and mouse version:
This is a 2D STG. The basic gameplay of the game is to keep your fighter alive, eliminate enemies, and accumulate points.
The upper limit of your fighter's health is 301, and only a few pixels(core points) near the center of your fighter will be damaged when hit.
The horizontal red light sword on your fighter is a powerful melee weapon that can destroy weaker enemy bullets. When colliding with the enemy, it will cause 25 damage to the enemy unilaterally. Continuous colliding will intensively calculate the damage.
Some of your fighter's attacks and high-energy enemy bullets looks blue or purple can pass through obstacles. This type of enemy bullets can also pass through your light sword. Statistically, most crashes in this game come from this type of enemy bullets.
Attacks and collisions from enemy can cause damage ranging from 1 to 50 to your fighter. Your fighterwill be invincible for 0.2 seconds after each damage. Most enemy have less than 25 collision damage.
Most enemy are invincible for about 0.2 seconds after appearing, and a few enemy planes are invincible for more than 2 seconds after appearing. When the enemy is not in an invincible state, the bullets fired by your fighter and collisions (from melee weapons or core point) can cause damage to the enemy. Reduce the enemy's health to zero to shoot it down.
Some enemy will leave a number of props after being shot down. Energy items (small blue and white stars) replenish 1 health and provide 1 score. Bomb items (large blue and white stars) replenish 1 bomb and provide 10 score.
Continuously destroying enemy can accumulate score multiplication modifiers, up to 24 times. The modifier returns to 1 after not causing at least 24 damage to the enemy for 5 consecutive seconds or your fighter been shot down.
To use bombs, you need to have more than 0 bombs (displayed in the lower right corner of the screen in the game). Using bombs will eliminate enemy bullets except blue or purple ones and generate energy items that refull health, dealing 13 damage to each enemy. Using bombs will make your fighter invincible for 1.1 seconds and spread translucent blue and white electric light on the screen.
To activate the super weapon, you need to fill the energy bar in the lower left corner of the game screen. When the energy bar is full, a voice prompt will play and a translucent red light wheel will be emitted from your fighter. Activating the super weapon will eliminate enemy bullets except blue or purple ones and generate energy items that refull health. Your fighter will release a powerful beam for 6 seconds, causing heavy damage to the enemies it touches and generating bomb items. Activating the super weapon will make your fighter invincible for 6.1 seconds.
When the number of bombs exceeds 1, hold down the space key will use 1 bomb per second, making the invincibility time seamless. Confident players can also manually operate the bomb to accumulate about 10% more invincibility time, and actively use the core point to ram low-power enemy bullets or low-impact damage enemy to gain a short invincibility time.
Hold down the direction and press E to move in the specified direction immediately after moving. If you overlap with the enemy after moving at this time, the direction keys can control the direction of your fighter's rebound, which can pass through large enemies that hinder normal movement.
Your fighter can refull life, refull bombs and select various weapons in non-combat levels. Go to the top of the non-combat level to enter the combat level.
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Some of the background music used in the first, second, and third sides comes from https://maou.audio/ .
Updated | 18 days ago |
Published | 28 days ago |
Status | In development |
Platforms | Windows |
Author | MaryMea |
Genre | Shooter |
Tags | 2D, Explosions, Indie, Sci-fi, Shoot 'Em Up, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Install instructions
This game has 3 different versions for different control menthods. Please download the file according to the control method you want to use.
If you switch to a version with different control methods, be sure to set the buttons in the game again to avoid unexpected confusion.
Development log
- 2024/08/14 changes27 days ago
Comments
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用每个武器都通关了,目前感觉只要合理利用好高能武器和炸弹的无敌,注意血量和炸弹数量,在合适的时机去捡散落在地图上的蓝色回血及白色炸弹进行补充,然后象征性地躲一躲蓝色武器和boss的大招,结果就成了一款无双割草游戏了hhh
就是如此
泠姐的游戏!好欸!
好-w-
Rad, congrats on getting this demo out there!
Thank you.